Projects: Scene
When I first discovered the demoscene in 2003, I was totally amazed by the quality and amount of creative works of different kinds it had to offer. The greatest fascination to me are size-limited demos, where the coder(s) has/have to put the coolest possible graphics and sound into a file of limited size, for example 64K or 4K. My friends and I decided to form a demo-group called 0x80. Here is our current work:
Sapph-FireThe first 4k intro of our group 0x80, ranked 3rd at Evoke 2004. |
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